
Lead Producer
UK or West Midlands-based / Full-Time Permanent
Please note: We welcome applicants who prefer to work from home; however, we cannot offer visa sponsorship for this opportunity at this time.
Role:
Every game that ships well has someone behind the scenes keeping a hundred moving parts pulling in the same direction. We’re looking for a Lead Producer to be that person for Flix Interactive: leading our team of producers and overseeing multiple AA and AAA co-development and internal projects from concept through to release and beyond. You’ll work hand in hand with design, art, engineering, and QA to make sure every project lands on time, on budget, and at the quality players expect.
We’re also looking for someone with an eye on what comes next. You’ll help us work out what the future of game production looks like, testing new tools and ways of working, including AI, and bringing the ones that earn their place into how we deliver. If you’re a leader with deep production experience, sharp judgement under pressure, and a love of games, we want to hear from you.
Responsibilities:
- Lead, mentor, and inspire a team of producers, setting clear goals, objectives, and performance expectations and building a culture of collaboration and excellence.
- Oversee multiple game development projects at once, making sure each one meets its milestones and deadlines.
- Own project budgets and resourcing, allocating people and funds efficiently to maximise productivity and optimise costs.
- Work with stakeholders to prioritise features and resources against each project’s goals.
- Keep improving production processes and workflows, spot risks and challenges early, and put mitigation in place before they bite.
- Partner with heads of design, art, engineering, and QA so every team stays aligned with the project vision and delivers cohesive gaming experiences.
- Protect quality from pre-production to post-launch support, working with QA to test rigorously and resolve issues before release.
- Be a trusted voice for senior management and executive leadership: report on progress and KPIs, flag risks and opportunities, and keep stakeholder expectations realistic.
- Look ahead to where game production is going: track industry trends, market demands, and emerging technologies, explore new tools and ways of working, and bring the ones that earn their place into how we deliver. Research market gaps and opportunities for new projects too.
Essential:
- Extensive experience in game production and project management, including time in a lead or manager producer role, with a proven track record of delivering successful games.
- Strong leadership skills, with the ability to inspire and guide teams to achieve project goals.
- Excellent project management skills, including budgeting, resource allocation, and risk management.
- Deep understanding of the game development process and methodologies such as Agile and Scrum.
- Strong communication and negotiation skills, and the ability to work collaboratively with diverse teams and stakeholders.
- Adaptability and resilience: you juggle multiple projects and changing priorities without dropping the ball.
- Experience with project management tools and software commonly used in game development.
- A practical, open approach to evaluating, testing, and implementing AI-driven improvements to production processes.
- A genuine love of games and a keen understanding of player preferences and gaming trends. You play widely, and with a critical eye.
Desirable:
- Experience working in a co-development or external development environment, partnering with studios and publishers.
- Experience supporting pitches and bids, including planning, estimates, and stakeholder presentations.
Why Flix?:
Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers who support one another in all aspects of development. We offer you:
- Private health and dental care.
- 28 days A/L plus additional leave over the Christmas period.
- Team social and events, including board game nights and charity fundraises.
- Two company-wide parties a year, all expenses paid.
- Employee Assistance Programme.
- Fully remote working.
- Gamepass or PS Plus Subscription.
- Flexible core hours.
On top of that, here’s more:
- The opportunity to join a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
- Work on market-leading titles and IP with globally reputable studios and publisher partners.
- Being part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
- Learning within an independent studio across a wide range of projects and opportunities both internal and external.
Application:
Please send through your portfolio and cover letter. If your examples are from previous works with another studio, please make sure samples are cleared for release by copyright owners. Links to an online portfolio are preferable, otherwise we accept showreels via Dropbox or other secure sharing platforms.
Send your application to – careers@flixinteractive.com
If you love making games and you would like to contribute to a team and project where your drive and skills will be welcomed and encouraged, then we would love to hear from you.
For more information visit our site – Flix Interactive
Alternatively, call our recruitment team on – 01527 958 177
GDPR COMPLIANCE – When applying for this job you’re authorising Flix Interactive to store your application information and distribute it to the appropriate email inboxes of senior team members in order to review your role eligibility.
Your application will be stored on a private cloud based online system for processing. If you would like us to update, delete or refine your application please email info@flixinteractive.com. Your request will be actioned within 30 days of receiving your email.
Please note – In compliance with GDPR law your data will be used for recruitment purposes only. We are unable to accept candidates requiring visa sponsorship for this opportunity at this time.


